Materials

Add and manage materials for 3D assets

Introduction

Materials are important because they allow users to simulate different materials on the surfaces of 3D assets. For example, for a piece of furniture such as a table, users can apply a specific material such as wood. To be able to create that wood feeling material or other specific materials such as metal, fabric, stone, etc., the platform allows users to create from several parameters when creating a New Material.

The Materials section is divided into 2 subsections: Materials and Textures. All materials and textures can be organized into categories, just like 3D assets.

NOTE: Using categories will greatly help to better manage the process of building the product configurator or 3D viewer.

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