Text
Allows users to apply text (engraving) to a 3D surface
Last updated
Allows users to apply text (engraving) to a 3D surface
Last updated
UV Mapping
The same as found for the 'Upload' option set, before adding a 'Text' block into your configurator, requires an UV map(s) applied to the 3D model(s), so that the app knows where to apply the text. The UV map can be applied in any 3D editor. The UV map must be square (1:1 ratio) so that the text is not squeezed. When text is applied, it starts to appear on the 3D model in the center of the UV map (square).
NOTE: We recommend that the area where the text will appear is a separate part by detaching the mesh from the main 3d model.
You may need to go back and forth until you find the best UV map for your 3D model. You can import different versions, try them on the configurator.
Add 'Text' block
In our example we have an engagement ring to which we have already applied 2 sets of options: Stone and Metal (materials). Now, we need an engraving option where customers can put a custom text on the ring.
Inside the configurator page we click on the "Create Options" tab and click on the drop-down button on the right where we can select the type of option block. In this case, we select the "Text" option block to add the engraving option for the ring. Now click the 'Add block' button.
Before adding to the block list, the app will prompt the user to enter a name for the "Text" block and add a variant.
After clicking the "Add Variant" button, a pop-up window will start to define the "Text" variant. To define the "Text" variant, you must type a Title and a Variant Name (the variant name must always be unique & its not visible in the configurator) after which you must select the 3D model where you want the text to appear in the front configurator. In this case we have only one 3D model assigned for this configurator.
In "Select 3D Parts", as in the other types of option set, the user must select the 3D part where the text will appear. In this case we have a separate mesh, part of the ring (with UV map applied) called 'Engraving'. The 3D part and its name "Engraving" are made in the 3D editor before uploading.
The last step in defining the "Text" variant before adding it to the options block is "Text Settings".
In "Text Settings", users can set how the Text function will work in the configurator:
Users can enter a default text (loaded by default when the configurator starts), in this case we have "Happily Ever After" for the ring. Customers using the configurator will be able to enter any other text they want.
Font size, set the right font size for the configurator
Users can select a default font color (loaded by default when the configurator starts), in Materials users can create a special category for it. In this case, we have 6 colors pulled from 'Logo (Boxing Gloves)' category and we selected Orange color as default font color. Customers using the configurator will be able to choose a different color from the 6 available. As a creator you can add as many colors as you want in the Materials section.
Select the font style. The app has over 200 different fonts to choose from and use by default, but you can also let your customers choose the font style they want in the front configurator.
Scrolling further down in "Text Settings" we find the following:
Move - add 4 arrow buttons in front to move the text on the surface
Scale - add 2 (+/-) buttons in front for customers to scale the text
Rotate - add 2 buttons in front (rotate left and right) for customers to rotate the text
Custom color - when enabled, allows customers to select a color from the Color Picker
Now, click ‘Save’ to add the ‘Text’ variant in the option block.
Click "Save" again to create the new text block and click the blue "Preview" button at the top right.
You can go back and edit the settings, save and then click "Preview" again until it suits your needs.